BIOGRAPHY
András László Nagy completed his studies in Budapest in the fields of drawing and sound technology. Over the past ten years, his work has primarily focused on creating light installations and real-time animations.
In his projects, he pays special attention to the relationship between image and sound, as well as their interaction within the world of digital art and interactive technologies.
He has conducted numerous international workshops on using the TouchDesigner software, sharing his experience and knowledge in visual programming and generative art. The functioning of light and its creative applications have always been a key area of interest for him, which he complements with practical aspects of electronics, 3D printing, and programming.
In his work, he strives to merge artistic and technological approaches, constantly seeking new opportunities and innovative solutions in the field of visual and audiovisual expression.
In 2021, together with his creative team, he won the Master of Light award, founded by the Lisys-Project.
Since 2024, he has been a member of the International Kepes Society.
He created numerous audio-visual installations and performances, such as:
2017
KITERJESZTÉS by Roland Heim - Petőfi Irodalmi Múzeum // An audio-visual performance integrating poetry
AURORA BOREALIS - Gellért Hill // An audioreactive light installation
2018
KONSTELLAATIO by László Zsolt Bordos - Lux Helsinki // Light design and visual FX
WHAT IF by Limelight - Melbourne Royal Exhibition Building // 3D mapping animation
WE SENSE - Trafó House // An audio-visual interactive shadow installation
PARALLEL WAVES by Gáspár Battha - Aix-en-Provence Conservatory of Music // 3D mapping animation
2019
ATMO DANCE - Madrid // Interactive animations
VORTEX - Boiler Room Marseille // Generative light programming
2020
OVERVIEW by Eitan Reiter - Online release // Generative animations
IRIS - Debrecen Lighthouse // Kinetic light sculpture programming
2021
IRIS 2.0 - Zsolnay Fényfesztivál // An audio-visual kinetic light sculpture
PERCEPTION OF IMAGINATION - Klara and the Sun, Pegazus // A kinetic light sculpture
2022
IRIS 3.0 - M21 Galéria, Pécs // An audio-visual kinetic light sculpture
EVOLVE by Siblicity - Live Cinema Festival Roma // Generative visual
IRIS 4.0 - Light Art Museum Budapest // Light sculpture
INTERACTIVE WALL - Dubai BMW // Interactive installation
DISASTERS by László Zsolt Bordos - Heureka Helsinki // Mastering generative animations
WAVES - NFT Gallery Dubai // Loop animation
RATIO - Magyar Zene Háza // An audio-visual panoramic projection
2023
PERCEPTION OF IMAGINATION 2.0 - Dubai Lighthouse // Kinetic light sculpture
LUMINARY GLYPHS - Signal Festival // 3D projection mapping
PERCIPIO by Gáspár Battha - Amsterdam Light Festival // Interactive programmer
2024
MEDUSOZOA PLASTICUS - Biodome // A polarized light sculpture
DEEP BLUE - Biodome // An underwater light sculpture
LE GRAND PLATEAU by Bon Air - Marseille // Generative visual on a panoramic screen
NEXUSH - Inota // An interactive outdoor optical fiber installation
2025
LUMINOSENSE - Művészetek Háza Veszprém // A light sculpture combined with spatial sound and projection
COMPLETED DISILUSIONMENT Album Launch by SABW - Lumiere Hall // A huga scale panoramic projection
SPATIAL INCISIONS - Kanvas Dubai // An audiovisual installation
SÉQUENCE - Marseille // An audiovisual projection mapping
X by Gábor Kitzinger - Binálé // An interactive light scultpure
ASTRUM by László Zsolt Bordos - Noor Riyadh // Simulating the universe in TouchDesigner for light controlling
Nagy’s work focuses on developing innovative visual languages within generative and interactive media, characterized by his unique, abstract, and minimalistic style. He is dedicated to continuous self-improvement and constantly seeks new challenges and inspirations.